John Romero, one of the original designers and creators of Doom, has revealed a new project called Sigil that he describes as a kind of spiritual successor to the revolutionary 1993 FPS title.
There aren’t many details available regarding the specifics of this successor at this time, but we do know a few things about it that already have us intrigued. First off, it sounds like this game will serve as an unofficial follow-up to Ultimate Doom‘s fourth episode. As some of you may remember, Ultimate Doom is the 1995 follow-up to Doom that was created by John Carmack, John Romero, and some developers from the Doom fan community. It was intended to serve as a find of “definitive” version of the original title.
What’s particularly interesting about Sigil’s apparent status as a spiritual successor to the fourth episode of Ultimate Doom is that the fourth episode of Ultimate Doom is itself something of a prequel to Doom II. It’s not clear at this time whether or not Sigil will introduce new (at least unofficial) plot points to the Doom series or whether this project will simply tread some slightly familiar ground.
What is clear is that Sigil will feature nine new single-player levels as well as nine deathmatch levels. While all of this content will be free when Sigil launches during February 2019, you will need a copy of the original version of Ultimate Doom in order to play it.
Romero himself took to Twitch recently to show-off some early Sigil gameplay. While the demo was fairly brief, it did showcase what certainly appeared to be some incredibly familiar Doom-like gameplay. It seems easy enough to say that if you’ve been craving some old-school Doom action, then Sigil should be a fairly easy recommendation.
Of course, those of you who prefer the re-imagined gameplay of the 2016 Doom remake always have Doom Eternal to look forward to. While there is no confirmed release date for Eternal, it should also be available sometime during 2019.